Far Cry 2 Console & PC Details
Posted by Ian
Whilst attending the Play.Com Live show yesterday at Wembley Stadium I managed to get a place in the Far Cry 2 Demo theatre. They had the game there in playable form running on PC with commentary by the Game’s Producer.
Even though the build they were showing was from November 2007 it still looked very impressive and ran smoothly (on the whole). There was some pop-up and texture loading present in the demo but they assured us that this would be taken care of by the time the game launched and that the latest build of the game back at their offices had already taken care of these problems.
One interesting thing that was confirmed during the demonstration was the fact that the game would be launching on both Xbox 360 and PS3 and that both versions wouldn’t simply be some shoddy cut-down version of the PC original, as was the case with the original Far Cry on 360. Instead, it was confirmed that the console versions would contain all of the same assets and physics going in to the PC game. Also, they have the game up and running on the 360 already and told us that the 360 version already looked better than the PC version they were showing off today (remember the version they demoed to us was from last November and was running in DX9).
I wasn’t too interested in the game before yesterday, but now that I’ve seen it running I am very keen to see more. The game has some amazing physics and AI and is a lot bigger and more open than the original Far Cry.
One to keep an eye on methinks.
Ubisoft have created a site for the game which can be found here.
Posted under Xbox 360, PS3, PC
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